Welcome to Algos, a future world where healthy ecosystems have faltered, water and food are scarce, and it’s up to you and your Pack to help fix the environment!
You find yourself waking up in a barren land where the only way to bring balanced life back is to replenish water sources and find varied seeds that are scattered all over the world! You can’t do it alone and can’t stray too far from water, so you and a Pack of helpful creatures set out on an adventure across Algos.
Throughout the game, you must find food sources to attract your own Pack made of local Algos creatures with special skills that will help you in your new environment. These creatures have functions like digging, moving, holding, grabbing and bumping, skills that will help you collect seeds and bring water to dry areas. When your Pack has more than one type of creature, you can combine them in a computational sequence (also known as an algorithm) to perform tasks like digging up water and seeds, bumping food off trees and creating a complex algorithm to complete multiple tasks at once. Learning and mastering how to use these algorithms is the key to finding all of the seeds and restoring harmony to Algos!
The Pack is an all-ages game inspired by Design I/O’s Connected Worlds exhibit at the New York Hall of Science and was created by NYSCI and Design I/O. The project was supported by the JPB Foundation. This material is based upon work supported by the National Science Foundation under Grant No. 1543144. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.