Design IO LLC is a creative studio specializing in the design and development of cutting-edge, immersive, interactive installations and new forms of storytelling. Design I/O develops installations and digital experiences for events, galleries, museums, exhibitions and public space and specializes in creating engaging, meaningful interaction with the public. With more than 15 years experience in interactive media, Design I/O and its partners have and continue to push the boundaries of what is possible in the intersection between design and technology.

Design I/O’s work has received the following awards: AAM MUSE Award ( Connected Worlds, GOLD 2017 ), Museums And The Web Award ( ArtLens Studio, Winner Groundbreaking 2017 ), The Best of Heritage Award ( Art Lens Studio, Winner 2017), Communications Arts Award ( John Lennon: The Bermuda Tapes, Interactive Winner 2015), Time Warner Future of Story Telling Prize ( John Lennon: The Bermuda Tapes, Finalist, 2015 ).




Partner / Creative Director

Emily Gobeille is an artist and award-winning designer who specializes in merging technology and design to create rich immersive design experiences. Working in concept development, visual design, interaction design and creative direction, her experience over the past ten years spans many disciplines, including web, print, motion graphics, wireless platforms and installations. Emily's unbound energy and affinity for telling stories lends to her playful approach to projects. With an emphasis on meaningful interaction and systems built to support open play and discovery, her work creates a sense of wonder and delight.

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Partner / Creative Director

Theo Watson is an artist, designer and experimenter whose work is born out of the curiosity and excitement of designing experiences that come alive and invite people to play. Theodore's work ranges from creating new tools for artistic expression, experimental musical systems, to immersive, interactive environments with full-body interaction. His recent work includes The Eyewriter, an eye controlled drawing tool, Graffiti Research Lab's Laser Tag, laser graffiti system and Funky Forest, an immersive interactive ecosystem for young children. Theodore works together with Zachary Lieberman and Arturo Castro on openFrameworks, which is an open source library for writing creative code in C++.

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Minister of Interactive Art

Nick Hardeman is a new media artist, designer, and experimenter. Nick enjoys drawing, painting and combining traditional mediums with emerging technologies. He utilizes technology to create immersive environments that bring wonderment and provoke discovery through exploration. Nick's work includes fine art, interactive installations, mobile and online applications that investigate new modes of creative expression. 

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Anna Cataldo is a writer, musician, and web developer with a passion for curating art and performance events that depart from the traditional gallery sphere. Anna is drawn to interdisciplinary, honest work that explores immersive approaches to storytelling and cultural conversation. She likes to sew, play, code, and build practical spaces for makers of all stripes. 



Design I/O has offices in New York and California. Please get in touch with us at the following links below.

Twitter: @design_io
Instagram: @designiolcc


Design I/O
101 H St, Suite I
Petaluma, CA, 94952, USA



Design I/O
7 Marcus Garvey Blvd, Suite 422
Brooklyn, NY 11206